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/ PC World Komputer 2010 April / PCWorld0410.iso / redakcyjne / programy / MediaMonkey 3.1.0.1256 / MediaMonkey_3.1.0.1256.exe / {app} / Plugins / MilkDrop / Geiss - Tokamak.milk < prev    next >
INI File  |  2008-02-11  |  2KB  |  69 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.993000
  4. fDecay=0.980000
  5. fVideoEchoZoom=2.000000
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=7
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bModWaveAlphaByVolume=1
  12. bMaximizeWaveColor=0
  13. bTexWrap=1
  14. bDarkenCenter=0
  15. bMotionVectorsOn=0
  16. bRedBlueStereo=0
  17. nMotionVectorsX=12
  18. nMotionVectorsY=9
  19. bBrighten=0
  20. bDarken=0
  21. bSolarize=0
  22. bInvert=0
  23. fWaveAlpha=0.200000
  24. fWaveScale=4.225629
  25. fWaveSmoothing=0.700000
  26. fWaveParam=0.000000
  27. fModWaveAlphaStart=0.750000
  28. fModWaveAlphaEnd=0.950000
  29. fWarpAnimSpeed=1.000000
  30. fWarpScale=1.331000
  31. fZoomExponent=1.000000
  32. fShader=0.000000
  33. zoom=1.004000
  34. rot=0.000000
  35. cx=0.500000
  36. cy=0.500000
  37. dx=0.000000
  38. dy=0.000000
  39. warp=0.197884
  40. sx=0.999667
  41. sy=0.999900
  42. wave_r=0.750000
  43. wave_g=0.750000
  44. wave_b=0.750000
  45. wave_x=0.500000
  46. wave_y=0.680000
  47. ob_size=0.010000
  48. ob_r=0.000000
  49. ob_g=0.000000
  50. ob_b=0.000000
  51. ob_a=0.000000
  52. ib_size=0.010000
  53. ib_r=0.250000
  54. ib_g=0.250000
  55. ib_b=0.250000
  56. ib_a=0.000000
  57. per_frame_1=wave_r = wave_r + 0.2*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) );
  58. per_frame_2=wave_g = wave_g + 0.2*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) );
  59. per_frame_3=wave_b = wave_b + 0.2*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) );
  60. per_frame_4=q1 = (cx*2-1) + 0.6*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
  61. per_frame_5=q2 = (cy*2-1) + 0.6*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
  62. per_pixel_1=du = (x*2-1) - q1;
  63. per_pixel_2=dv = (y*2-1) - q2;
  64. per_pixel_3=dist = sqrt(du*du+dv*dv);
  65. per_pixel_4=ang2 = atan2(du,dv) + time*0.15;
  66. per_pixel_5=mult = 0.65*sin(dist*0.05);
  67. per_pixel_6=dx = mult*sin(ang2*2-1.5);
  68. per_pixel_7=dy = mult*cos(ang2*2-1.5);
  69.